For those who simply wish to buy a commercial application or download a zipfile full of executables and start looking at or making animations, the pages below have pointers to a large number of applications that are known to support MNG in one form or other, or (in a few rare cases) that are going to support MNG in the near future. Some of the programs, particularly those for Unix, are provided as source code and may require libmng and/or zlib (see MNG-supporting Libraries and Toolkits), but often even these have pre-built binaries for popular systems somewhere nearby.
Also take a look at Gerard Juyn's MNG application pages:
The list of applications currently spans eight main sections:
Note that there is a fair amount of overlap between the editors and converters categories; editors that are capable of saving in multiple formats can also be used to convert between image formats. The same is true for some image viewers.
In addition, the following pages list some specialized MNG-supporting applications:
And this page lists physical devices that support MNG:
Note that there are hundreds more applications that support PNG, MNG's non-animated cousin and progenitor; see this page for details:
Of the apps listed so far, many (though not most) appear to use the free zlib library but independent (non-libmng) implementations of the MNG code. Bugs have been noted where known, but don't take any of this as gospel truth; new releases occur all the time, and many bugs in older versions are fixed in later ones. Life is full of change and uncertainty.
(Big thanks to everyone who has provided Greg with pointers and corrections to these pages!)
Copyright © 1998-2009 Greg Roelofs.